The result of this is that you can really specialise cities hard - one city can be producing nothing but food, feeding your whole empire another can be producing only minerals another can be the seat of production, etc. Food goes into a civ-wide pool, and mining produces minerals that also go into a civ-wide pool, which can then be used by workers to convert into production in their own city. Citizens either farm or mine a tile, or act as worker or scientist specialists. Production is de-linked from cities in a really cool way. It's only really a short-lived threat at the moment though. Much harder than raging barbs in civ, and really cool. Expansion has a real calculus of "can I hold this city against the hordes?". It's really a battle for survival where you have to prioritise military techs just to hold them off and then push back to destroy their hives. The aliens (they're more starship troopers-y aliens rather than mindworms) spawn massive hordes, some of which are way stronger than your forces, and they attack relentlessly. First off, the planet hits back really fast and really hard. That said, while it seems perfectly stable, it does feel a bit work-in-progress at the moment, with a bunch of stuff that could really use balancing or fleshing-out.Īll that said, it does a lot of really interesting new things, and I really like a lot of what they've done that's different: However, the one thing I'm not sure it can ever have is the sheer character of Alpha Centauri - they did something really amazing with the writing of that game that made all the factions and the world ooze character, and I don't think a retread can possibly capture that.Īnd looking at their forums, the devs are actively adding new features (seems like more terraforming and supply crawlers are next), so I have some high hopes for it. It's fairly stripped-back in comparison, but it's a small team with a small budget so it's understandable. The factions are a complete cut-n-paste job (except they shafted poor Pravin Lal), the xenofungus, the techs, the quotes for everything, the unit workshop, etc. ![]() It is utterly transparent in its attempt to be a modernised Alpha Centauri, I mean there is zero attempt to hide it whatsoever.
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